FS25 CONTRACTS · CONTRACTORS · HAULAGE

TURN WORK INTO A PERSISTENT BUSINESS RELATIONSHIP.

AGRAVIUM is building toward a Farming Simulator 25 contract layer where farms, contractors, carriers, and other companies can create persistent obligations tied to authority, activity, settlement, and world history.

Current build status: Persistent companies, Work contracts, marketplace offers, assignments, field-work evidence, governed review, payments, recurring work, and the first hauling workflow are live. Fully automatic cargo verification and broader production-network settlement remain in development.

CONTRACTS AS RELATIONSHIPS

Work should connect two companies, not disappear after a payout.

Contracts in a persistent world can do more than generate a one-time job. AGRAVIUM's planned contract layer is intended to preserve who requested the work, which company accepted it, who had authority to commit that company, what the obligation required, and how the outcome settled.

That persistent record can make contracting part of the wider company economy instead of a temporary task that leaves no relationship or history behind.

MORE TYPES OF WORK

A connected economy creates work beyond harvesting another field.

AGRAVIUM's Work system already connects farms, contractors, carriers, and other companies through persistent obligations. Field operations and the first hauling specialization share the same contract, authority, review, and payment foundation.

The same architecture can expand into equipment movement, supply deliveries, production inputs, freight, and other specialized obligations without creating a separate job system for every kind of work.

AUTHORITY + ACCEPTANCE

The person accepting a contract should actually be allowed to bind the company.

AGRAVIUM already uses capability-based company authority. That matters for future contracts because a player can be a company member without automatically having permission to accept obligations, spend company resources, sell assets, or direct other operations.

The same authority model can be reused across the website, Discord bot, and future FS25 integrations so contract decisions do not depend on a display name or a separate set of rules in each interface.

VERIFICATION + SETTLEMENT

A future contract can settle from evidence instead of only an admin decision.

AGRAVIUM Core and the World Bridge already contribute governed evidence to supported field-work execution, while employer review and the payment ledger preserve the commercial decision and settlement history.

Verification depth still varies by work type. Hauling cargo pickup and delivery are not yet independently proven by FS25 telemetry, so AGRAVIUM keeps that boundary explicit rather than treating a player action as automatic physical proof.

AGRAVIUM CLOSED ALPHA

Help shape the persistent FS25 world while real players are testing it.

AGRAVIUM is bringing early operators, company builders, contractors, logistics players, and community contributors into the live Closed Alpha while the wider economy continues to expand.

INDEPENDENT PLATFORM · CLOSED ALPHA

Farming Simulator 25 is the field. AGRAVIUM is the world around it.

AGRAVIUM is an independent community platform and is not affiliated with or endorsed by GIANTS Software. Farming Simulator and Farming Simulator 25 are trademarks of their respective owner.